Experience /
Senior 3D Animator / Character Artist
TikTok Inc, Los Angeles, CA
April 2022 - Present
Elevate facial performances and enrich character animations for realism.
Create dynamic animations for characters, creatures, and props, ensuring high-quality delivery.
Produce diverse 3D content for mobile AR, covering modeling, texturing, and rigging.
Foster seamless collaboration, enhancing quality, and ensuring precise design implementation.
Execute timely updates and contribute to R&D for tool functionality and user experience enhancement.
Proficiently implemented visual scripting using EffectHouse software for building AR effects.
Support R&D for improving tool experience
Harnessed advanced AI tools like Midjourney and Stable Diffusion to create visually stunning artworks and employ generative AI for brainstorming and concept creation in various projects.
Animation Department Supervisor
The Mill, Los Angeles, CA
March 2020 - April 2022
Orchestrated the development of top-tier animation for creatures, characters, and designs within commercial projects, ensuring a consistently high-quality output.
Engaged with advertising agency clients and directors to understand animation requirements, offering innovative solutions and aligning deliverables with expectations.
Spearheaded motion capture sessions, optimizing the efficiency and accuracy of animation processes.
Facilitated productive meetings and daily sessions with animation artists, ensuring seamless progress tracking and alignment with project timelines.
Delivered comprehensive artistic and technical guidance to animators and fellow artists, fostering an environment conducive to continuous improvement.
Managed talent recruitment initiatives within the animation department, cultivating a team of high-caliber artists to consistently elevate project outcomes.
Senior 3D Animator
The Mill, New York, NY
January 2016 - March 2020
Spearheaded and provided artistic direction for animation in numerous high-profile commercial spots, notably contributing to award-winning Super Bowl ads and game trailers.
Played a pivotal role in the reconstruction and enhancement of the company's animation pipeline, optimizing efficiency and elevating output quality.
Freelance 3D Animator
Various VFX Studios, New York / Los Angeles
October 2011 - January 2016
Delivered freelance services to esteemed VFX studios including Method Studios, Framestore, Psyop LA, The Mill LA, Moving Picture Company, The Studio, The Mill NYC, Logan TV, Hornet Inc, Curious Brain Inc, and Hatchback Studios.
Specialized as a Character Animator for diverse commercials and TV spots, contributing dynamic animations.
Character Animator
2K Games, Novato, CA
June 2009 - March 2010
Produced high-quality character animations for three triple-A video game titles: NBA 2K10, MLB 2K10, NBA 2K11.
Mocap Technical Director
ImageMovers Digital / Walt Disney Company, Novato, CA
April 2009 - June 2009
Executed a wide array of responsibilities, from character animation to mocap clean-up and scene layout.
Motion Capture TD / Character Animator
PhaseSpace Inc., San Leandro, CA
June 2008 - March 2009
Directed, organized, and operated motion capture shoots for various video games such as HANNAH MONTANA (PSP) and ALL STAR CHEER SQUAD 2 (Wii).
Education /
Bachelor of Fine Arts In Animation
Academy of Art University - San Francisco CA, | 12/07
• Accepted into Pixar Class Program
Hightlights /
• Proficient in Autodesk Maya & Softimage. Adobe Photoshop, After Effects, Premier, Illustrator, & Animate
• Skills in Character Rigging, Motion Capture Post Work, Ncloth and MASH Motion Graphics.
• Fluent in English and Korean